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Hey! Came back to test out the patch updates, definitely an improvement but definitely not easy. Also been enjoying your youtube videos, great stuff keep them up!

Thanks for giving my game another shot!

I see you struggled with the difficulty, but not much can be done about that. Personally my friends and I find Normal difficulty quite fun, while the Evil difficulty is intended to be insanely hard. As a matter of fact, I’ve never beaten the game on Evil Difficulty! The last mini-game is too much for even me, but that’s exactly why I added the ability to switch through the difficulties at any point! So that people of all skill levels can enjoy their time. I’ll still play around to see what I can do though! Maybe nerf the difficulty for the fourth time…

I do agree that the mini-game feels a little drawn out. From what I remember, the code I’ve written changes everything when you switch difficulties. Easier the difficulty is: Faster the progress bar, slower the watch and slower the red bar. I will probably tweak that to keep the mini-game speed constant; the criticism is appreciated.

And I do agree, the music gets quite annoying after a bit. That’s something I should definitely work to fix since that whole loop was written in under an hour anyway. I will work to fix these things in 1.0.3, as well as making the options clickable. 1.0.2 was hastily pushed out because the speed of the pocket-watch deterred a LOT of players engaging with the game from my experience.

Although, if you plan to make a “round 3” video, don’t bore yourself! I’d suggest waiting until 1.1 is out so that you can play some NEW content. I have cool stuff planned, this game is just not something I’m particularly focusing on right now. Maybe in about half a year. I can update you with a comment when it drops if you’d like!

Thanks for the support and feedback!

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That'd be great actually, thank you, and definitely keen to play it with new content, but also will be keeping an eye out for your new project then