Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks for your support! I love seeing people engage with my projects and I appreciate your compliments :D

This project was made for the GMTK game jam, which is why it’s not exactly the best. Non-clickable chat options, confusing ending, not the most in-depth lore and all that jazz. I only had 4 days to make a game after all. Even though, the game jam ended a looong time ago, I haven’t gone back to revisit this game at all, as I’ve been focused on other endeavors.

A LOT of people were complaining about the pocket-watch speed in the hypnosis mini-game, which was something I never quite understood since I beat all levels on my first try during the development process, but I guess this is exactly why beta-testing is important LOL. Your video’s made me realize why people were complaining! The pocket-watch updates to swing every frame… Instead of basing its movement on time passed, I’ve based it around FPS… I will be fixing this soon (probably on Monday). Although this is such a common and funny issue in game development that I might just make a short talking about this bug.

Again, thanks for your support and for sharing your experience! I’m over on YouTube and on Itch for the most part if you want to keep up with my future projects.

Much love and cheers!