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As per requested on discord, i shall review this honestly . Please do not takes this badly, i want to see you succeed

The atmosphere is great, but thats about all it has going for it. It lacks a central character which makes it difficult to immersive myself in it. It's also missing many QOL/Polishing features such as UI sounds, some textures, coyote timing for the jumps, and just content in general. 

This is still very impressive for 3 days however, so please do not get discouraged! If you want to improve this game, consider joining the month long marathon jam that beings on the 9th where you can work on and submit this same game at the end

thanks for the honest response, i dont know why 90% of people commenting submissions are never saying all the bad stuff. I am really not proud of this and i do not like it and i cant see a path i could expand on it to make it what i wanted it to be. All your critique is very valid, thanks, i just didnt understand the central character part, do u mean just the sprite of the character? im just scared of characters since ive never drawn anything alive or animated, but ill work on it.

I will be taking part in the marathon jam, just with another game that i think has the reason to exist.

But maybe you see a direction this game could be heading to? I just feel like what i intended it to be would just become a worse spelunky

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What i meant is, there is no character or personality i can relate to or enjoy playing as. Work to your strengths, i'm not good at animating characters, so the biggest animated character in my game is a robot with treads for feet, so its just a repeated texture and it rotates.

Just because your game may be similar to another does not mean it will turn out the exact same. Design choices and personal preferences will always create a unique game if you're not attempting to 1-1 recreate the other game. Create what you want, not what the people want.