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I like the idea of having unique mechanics for all the different mobs. It's a good framework, but it doesn't quite feel ready to be played. I had a lot of trouble figuring out what I was supposed to do as I eventually got a bunch of racoons which didn't have a hint, and nothing was happening when I tried clicking on them or pushing them off the map. If you have any tips, I'd be up for giving it another try.

Yes, I do admit this game was not my best, and I didn’t put as much time in as usual, but with the raccoons, there should’ve been some ‘raisins’ that fell with them. If you were playing web with the broken lighting it might be near-impossible to see so try the .exe.