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A very unique concept, perhaps the first ever to simulate what blind people actually feel. I can see how this could become an immersive  game that conveys an incredibly heart-felt  message. However the down side is also quite obvious: lack of tutorial and a beginning guide. I also believe certain gamification is needed to make "walking blind" a more playable experience. Anyway I'll see you at Post Mortem tomorrow *winked*.

Thanks for the feedback! You’re right—the “walking blind” mechanic definitely needs more polish, and the “game feel” regarding the touch controls could be improved. We’ll carry these lessons forward to our next project! See you around!

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