It's cool seeing so many different Simon variants! I was really impressed with all the customization options—being able to mix and match any pictures/sounds, adjust difficulty, adjust speed, test sound volume while changing it, etc. I think my only point of confusion was the difference between things like "input time", "delay", and "countdown" (I might have liked to have slightly more descriptive labels for those, to reduce trial-and-error!)
Nicely done! 🐉
Viewing post in Simone's Memory jam comments
Thanks for playing and the feedback.
This was our first project as we transitioned to doing game dev full time, and lacks a lot of the polish we have learned to include with our more recent work. Submitting to these jams was to get some fresh eyes on it and see what we missed. I agree that the settings could use more details. We will start by adding some tooltips to help clarify what each does.