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(+1)

A very successful and highly atmospheric scene, not least because of the well-chosen color palette. I especially liked the idea of the omen butterfly – it adds an intriguing accent to the scene and brings additional life to it.

Cinematography:
The different camera angles are well chosen and used effectively. One moment that stood out in particular is the scene where the main character opens the door – the perspective is excellently executed here. At this point, I would have liked to see a bit more animation.
I understood the inserts of the various mushrooms as showing that the character initially keeps finding the wrong ones – is that the intended interpretation?

Visuals:
Very strong overall, especially due to the thoughtful and consistent use of color. It contributes significantly to the dense, atmospheric feel of the entire sequence.

Audio:
The music supports the scene well and is appropriately chosen, remaining pleasantly in the background. However, on my end it only plays on the right channel. Perhaps something went wrong during export.

Storytelling and Theme:
The theme is clearly recognizable, and the story is easy to follow. It is not entirely clear why it is exactly five seconds by which the heroine arrives too late, but a different time span might not necessarily have suited the story any better.

Conclusion:
A truly strong and atmospheric piece with great ideas and appealing, evocative imagery.

Thank you so much for the feedback, Meru! As always, it's great to get your comments.

Regarding the scene where the protagonist opens the door, I had intended to add more animation in the background, even showing the protagonist’s hand shaking while holding the doorknob. However, time was a bit tight, so I decided to go for a more static impact, adding just the subtle animation of the darkness dissipating to reveal the body.

And yes! You understood the mushroom scene perfectly. It was an implicit representation of the protagonist’s failed attempts until he finally finds the cure.

It’s a shame that the audio issue occurred during export. It was working perfectly on my end, but it seems like it only played through the right channel for you. I really need to figure out what caused that bug, especially since I remember you mentioned something similar happened in my game Gastronoir as well (I actually tried a fix in that one because of your previous comment, but unfortunately, it seems it didn’t work).

I'm really glad you enjoyed the story. A fun but almost imperceptible detail is that the duration of the butterfly scene crossing the screen is exactly 5 seconds, and the animation of its wings flapping completes 5 cycles before it disappears completely.

Ohh then it makes sense with the butterfly. This is so cool. Sadly I cant vote... but I always love your work so much :)