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(+1)

I agree that the hotboxes are too large  and that this makes escaping somethings too frustrating. It took me a while to remember the sprint and dash. After that it got a little bit easier. But having to pass the monsters everytime to get the arrow back is a really hard challenge. But that's what it is all about and the implementation was nicely done.

Thanks for your criticism and feedback! I am happy to hear that you like the implementation. I uploaded a small hotfix that tackles the hitboxes, so I hope those feel a bit better now :)

I also totally agree that the waves are quite challenging right now. Sadly, I ran out of time when it came to balancing. But if someone is really eager, it might even be the right challenge for them ^^