it would probably be preferable if when climbing the rope there was some way to jump to the other side instead of just behaving like a wall. It might cause someone to become soft-locked if they use the silk the wrong way
Thank you very much for your trial play and valuable feedback. Maybe the action of climbing the silk thread should be designed to occur on the silk thread itself rather than to the left or right of it. In this way, players can freely move left or right. Would this feel more comfortable?