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huangxuemei

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A member registered 23 days ago · View creator page →

Creator of

Recent community posts

Thank you for your trial play.!Other players have also raised this issue. Based on this, we have added the function of being able to switch directions on the rope. However, since it is during the event period, we are still unable to submit a new version💝

We made the changes, but it will take a while to upload. Thank you for your suggestion~

Very cute perspective, cats are the cutest animals!

Yes, we actually set it so that if there is already a rope in a nearby position, players are not allowed to launch another rope, in order to avoid multiple ropes in the same spot. However, it seems that the condition check has a range that's a bit too large. We will make adjustments to it. Thank you for your suggestion~

First of all, I would like to thank you for your comment. This rope is indeed designed for climbing. You can try jumping onto the rope and then hold down the 'w' or 's' keys to move up and down. You can also hold down the 'j' and 'w' keys to shoot the rope upwards, which will help you reach the higher platforms.

If someone likes it, it makes us extremely happy. Because what we want to convey is also a very small, subtle and warm emotional connection among family members.

It's a great honor that you like our style. Maybe you could try using the rope, because it was originally designed to help players reach places that are too high to reach.

Thank you for your comment! Maybe you can try jumping towards the rope. When you land on the rope, you can hold down the S or W key to move up or down. When you want to get off the rope, please press the space bar. Please note that while on the rope, you cannot move from one side to the other. You need to move on the ground. I hope you can give it a try. Thank you.

Thank you very much for your trial play and valuable feedback. Maybe the action of climbing the silk thread should be designed to occur on the silk thread itself rather than to the left or right of it. In this way, players can freely move left or right. Would this feel more comfortable?