After working on this DLC for years, I've been really looking forward to people's thoughts. Thank you for giving this game a try!
I learned a lot from my first game. I retained the useful features and added more, such as highlighting the choices you had previously picked. The routes have a lot more menus, so it's useful for replays/going back. I had a lot of fun and challenging moments while writing Roya's route. I'm delighted that you like how the events unfolded. I wanted to write satisfying endings where everything is wrapped up. In the main game, Roya got the short end of the stick. There was one scene where MC was reading a book "Bright Days". Roya commented "Characters that barely had a few lines in the first book actually got to speak their minds." I really got to explore this concept in Roya's own route. I tried to share more background info about Blace & Jace, and involve them more in the plot at the same time. In the main game, Miyoko didn't seem close to them.
I kept the same number of CGs per route. I thought about more interesting concepts, but I'll leave them for the extra stories. Throughout the years, my taste has changed and I picked up things I like about storytelling. You're right that my style of writing is direct to the solution. In the original game, MC took a while to figure out or made wrong decisions, and players complained about that. Personally, I'm not fan of plots around misunderstandings or drama, so I like to resolve these as soon as possible. Maybe I referenced real-life situations too much for dialogues haha;;
I agree with the details you mentioned. I'll do my best while I'm working on the secret route and extra stories.
I hope that you enjoy Chain's route as well! His personality and route composition are the opposite of Roya's. It's packed with many events and explores parts of Dark Nights you've never seen before.