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pinlin

150
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A member registered Jun 22, 2018 · View creator page →

Creator of

Recent community posts

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Thank you for the support! I hope you're enjoying the game.

If you find more spelling errors, please submit them using the form link. I'll fix them in the next update. I appreciate your help!

Thank you for following my works! I enjoy doodling and writing little things about my OCs. 

You're right that Lioji is the first OC I created. I already had a set lore with him and rp with friends. It's difficult to wipe their background or change it for a romance plot in Dark Nights. I would rather start with new characters. If you've noticed, the current choices are all created during the development of Dark Nights.

I'm delighted that you enjoy the DLC so far! I placed a lot of easter eggs for returning players. About your question; I've heard about Joiplay. Supposedly, it works for Renpy built games. I haven't tested this myself, but someone mentioned that the main game did work on it. The DLC was built in the same engine.

It's thanks to the community that I got to create this. It's my love letter to the fans. More screentime for your favorite characters, nostalgic scenes and new lore. I did my best to improve everything I learned from the main game. I hope you enjoy the stories to the very end!

Thank you for sharing! It's fun watching your gameplay and reactions. I hope that you continue uploading because I want to watch until the end!

Thank you for playing my game! I hope that you enjoy the DLC. I'm not good at promoting, but I like the community that grew around Dark Nights. Maybe people that who enjoyed the game spread the word to their peers. Please leave a review! 

I just enjoy talking about my OCs and drawing them. Even after the story ends, I continue posting doodles.

Thank you for playing this game! I'm glad that you enjoyed the twin brothers. All I can say is "maybe". They'll get some fun moments in the side stories :3c

Thank you for checking out my new project! I got some issues with the Steam review, hence it takes longer. I'll post updates on DN's twitter when the official date is confirmed. The store page will show up first, then the release is 2 weeks later.

Thank you for playing my first game! I really enjoy creating narrative art. For years, I only drew illustrations, but I wanted to create something interactive & longer stories. Furthermore, through visual novels, characters feel 'alive'. I'm humbled by your support!

Thank you for checking my new game! I created this with returning players in mind, but you don't have to play the original to enjoy this one. The new storylines are about the new characters with pieces of extra lore.

I've tested it with the Steam Deck, and it's compatible!

Thank you so much for your kind message! Dark Nights is very dear to me. I’ve learned countless skills through this project and formed lasting connections with wonderful people. I took to heart the feedback I received from the first game and did my best to improve every aspect in this second one.

One of the most notable changes is the art. Over the years, my preferences changed.  After many studies, I developed a clearer vision of how the characters should look. In the first game, I designed them before writing the story. This time, their poses and expressions feel much more true to who they are.

I’m delighted to hear the story got you hooked. I hope you enjoy it all the way to the end!

Thank you for your interest in the new game! The Steam release is experiencing delays because of strict guides. I apologize for the wait. I'll keep you updated via DN's Twitter.

Thank you for the support! Knowing that so many are looking forward to this new game, I was super fueled to finish it. I hope that you enjoy what I've been cooking in the past 2 years!

I remember your comment! Thank you for dropping by again. 2 years gave me enough time to develop 2 more routes and revamp everything. Your favorite characters have more screentime in the new game. I hope you enjoy it!

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Thank you for dropping a comment! I'm delighted to receive comments from the players. It's funny to see that many played DN during pandemic. I never thought it was a good moment to release the game. I learned a lot from my first project and I implemented all improvements into this new game. I hope you enjoy it!

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Hello! I'm delighted that you enjoyed this game. It's nice to see you coming back after the main game. Thank you for sharing your thoughts!

Chain was a difficult character to write. He had little screen time, so I kept wondering how he is like in other settings. I'm glad you grew fond of him! Roya became more expressive, but you also saw more sides of him. The side characters will shine once more in the extra stories. 

Hint for achievement 16: Roya chapter 1. After accepting to be his girlfriend, get the timed choice. You have missed one of the menu options after.

Thank you for playing Dark Nights again! I'm delighted that you enjoyed the experience. About achievement nr6, it's in Chain's route. You have to get all choices with a ping including the bonus point in the prologue. You'll stumble upon unread text in Ch3. After this, enjoy the sketchbook :D

Hi, thank you for playing this game! Chain's route is less straight forward. Players will likely post a guide later, so for now I'll give a hint:

Chain's  1st bad ending is by getting all choices without the ping sound (you'll stumble upon the secret ending too). The second bad ending is reach his romantic end ("Chapter 4 Hunter's End") without a full score. The easiest way is get 3-4 choices wrong when you're close in that chapter.

All achievements are correct. While there are 2 options in Chain's romantic ending, I named them the same. Perhaps, I'll add an update with "Version A and B". 

No.

Yes! The original game is still relevant if you want to know the backstory of some characters. Regardless, you can enjoy this game without any prior knowledge.

It's like a birthday present :D Thank you for the praises. I wanted to improve and keep the same feel so returning players get a sense of familiarity. After all, it's been years since the main game released. Anyway, please drop your thoughts when you play!

The new stories will take you through a rollercoaster again. The main guys are back, but this time with supporting roles. Let me know your thoughts when you play it!

Thank you for checking out this game again! I hope that you enjoy all my efforts. Please leave your thoughts when you try it!

Thank you for checking out this new project!! It makes me delighted that my work is memorable. I hope that you enjoy the new routes too. I added a lot of details and kept some elements for nostalgia. 

Yes! It's a lower priority, I will finish this DLC first.

There is no walkthrough yet, but fans will likely post it at some point. Please enjoy the game at your own pace. I added a lot of tools to help like romance hints, notes where to find CGs and which options you picked before.

Thank you for checking out my second Dark Nights project! I'm going to release the Steam edition on 10 November. I didn't consider extra stories, but was convinced by the community, so it's thanks to them that this 'DLC' exists. I only hope for people to enjoy it.

Preparing for the release made me like a zombie, haha. Anyway, please contact me through my e-mail, because I have a few questions: darknights.time@gmail.com

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The game is created on the same engine. I've never tested the previous game on Joiplay, but you can try with this one too.

That's indeed what most games do with their DLC. I'm taking a different approach because the main game's visuals are outdated, and I want to revamp the prologue. However, I’m planning to release a patch where the new sprites replace the old ones in the main game.

Furthermore, while you can't romance Zeikun in the DLC, he does appear as a side character. I'm also planning to add extra stories that continue from the main routes, So you can enjoy Zeikun's story after the romantic ending. I hope this clarifies your question!

It will be released on both platforms. I'm super excited to share what I've been working on in the past years!

If I could turn back time, I would've done everything differently. This was written by a first time developer with no clear direction. I got a chance to improve by making the DLC. I appreciate critiq like yours, so I can use it in my future work.

Firstly, I added a lot more choices. The prologue alone has 5 menus and they do impact the plot. The MC gets more inner monologues and reflects on her actions. She has her own back story, but the reader can influence her actions.

I took a spin on some common tropes in the DLC. Some characters are underdeveloped in the main game. I'll do my best to take more notes in the DLC beta testing.

You can buy the music pack on itch or steam. The itch version has bonus tracks not used in game.
I look forward to your review in the future!

Thank you for dropping a comment! I would love to read your in-depth review. It's been so many years since the game's release and it makes me delighted that people still check out my work. On the other hand, I feel embarrassed about some elements of the game. There are many things I want to improve on- which will be highlighted in the DLC. Regarding your questions:

1) The whole story will NOT be changed. Both Roya and Chain's route follow the same plotline. You will view the story from their perspective and discover details never shown before. I did rewrite the prologue, but just changed minor details and order of events. The LIs from the main game will appear again and they have side roles. I changed the art, but the characters have the same personality and background story.

2) The DLC is going to be a new game file. I realized it's very complicated to program old and new elements in the same script. To make things easier, see this as a separate game. You have to start over because everything is new. The prologue alone has 5 choice menus.

3) I plan to add the DLC on Steam so people with Steam Deck can play it. Regarding a mobile app, I'm not sure yet. I have to figure out how to add it to the app store and import the files to joiplay. It takes time and I would appreciate any guides on how to do it. This whole project is run by 1 man, so please bear with me.

4) The old (main) game is forever available to download for free. I won't remove it from any platform. You can enjoy the old stories and art to your heart's desire! Upon many requests, I will add a patch with the new sprite art. In settings you can switch back and forth between old & new sprites. Old CGs won't be updated, so it may look a bit disconnected.

Thank you for the support!

Thank you for leaving your thoughts in such detail. The community gave me the chance to work on the DLC, so I'm going all out on it. The redraws are based on the character's past designs and my envisions. I try to draw out their charms while sticking true to their character. I appreciate any critique because I want to keep improving my work. 

I work with a few proofreaders, but we may have missed some word choices. I agree that "bothering" sounds too mild in that context. Right now, I've got plenty of help with proofreading, but if you're interested to help in other ways, feel free to join my discord server: https://discord.gg/46EBzR47 

It's 2x bad, 1x normal and 1x romantic. That adds up to 4 endings.

Bad endings end earlier, otherwise you reach a "normal" or "romantic" ending. Both are different and packed with art. Have fun!

Uninstall all files and try the Steam version. The installation process is easier. If it still doesn't work, you're welcome to join the discord server and we'll help you out! https://discord.gg/b7wwHhx

You are welcome to join my discord server and the community can help you https://discord.gg/na4EzJX5

The DLC for new routes will be available on both Steam and itch.