Part two:
- You can get tons of big swords

- I still can’t figure out how to sit on the bed. Is it a special control? I’ve walked all over it and pressed every combo with no result.
- I was able to sit on the chair no problem, just pressed “down”
- It’d be nice to have some way to “examine” or know what the items in my inventory are
- Starting a fire to escape is super funny
- But it was a little hard to figure out, I just started throwing items together
- But I do get that’s part of the “classic adventure game” feel, so it is what it is
- I took the mission right away, I feel like I should have explored the town more
- Maybe this guy could show up after the player walks around a bit?
- Didn’t realize I could climb bedsheets, really cool
- In the Manor
- I found the Ledger
- Figured out who the prisoner was
- Gave my future wife a rat
- Hoofed it past the goblins to escape
- Goblin ending. Based
In regards to the full stat combat, it feel fine, if a bit samey. The basic goblins are barely a threat, because your basic stab comes out so far. The hobs are more dangerous, but still not a huge threat. Damage seems a bit inconsistent, sometimes it takes 5 stabs to kill sometimes it takes 2.
Overall, I can really see the improvements, and I’m looking forward to the full release. I’m sure making content is really tough, but I hope you have enough building blocks and systems build to start putting more together.
Great job!