Thanks for the play! Yeah, big sword is still undercooked, I added it as a small joke mainly for the trailer. Cursor should be utilized more in next builds, but you gave me the idea to hide it when not used. Now sitting on the bed... you're supposed to approach it from the side, standing on the floor. I wanted to signal that there is a possibility to sit down in the game, but maybe bed is a little too obtuse. Later on you also have a tavern and you have to sit on the chair to progress the story, maybe there it would feel more natural.
There is a way to skip it (at least in theory), you just have to die lol. Unfortunately I cranked up your max life to a very big number so it can take a while. You can also try combat with lower stats (you need only 3 might to push the box out of the way) but it's slow and clunky on purpose :P
Other than that there are different ways to access second part of the level, can you tell me which path did you choose? What about speed, were your jumps too high or maybe enemies were lethargic? Did you try to defend or parry?
Again, thanks for the play! If you decide to push through the initial action section there's plenty of other things to discover. First level is "best case scenario" and demo strips you from all abilities later on.
