Exact buttons are something I'm trying to workshop. At some point, I would like to add a bomb mechanic, (a staple of bullet hell) so I'll need a button for that.
As it turns out, the ability to remap buttons is important for an international audience, as they may not be using a QWERTY Keyboard. So I thought it would be an important feature. A big challenge for this is managing the remapping without overwriting controller inputs. ( I might even make a separate mapping for controllers.)