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Funny in both a good and king of odd way, mainly the car and the digging machine. To me it just looked like you didn't have enough time to polish it so it's not like it was bad art or anything. Also I'm not sure but did you decompress the images after loading them into Unity? A lot of the sprites have compression artefacts. This didn't hurt the game but thought I would point it out just in case.

the excavator was definitely a bit rushed, it was the last enemy sprite i made. i only did the art for the game and usually work with godot,so i didnt know you needed to decompress images, although i did notice that some backgrounds had a sort of "bleed through" on some of the colours. i thought it was because i made the backgrounds on the wrong aspect ratio lmao