RPG and management are somewhat different genres even though Strive is a mix of both. Other than that, I suppose you reference to romance as in more of dating/daily life/spending time together kind of thing, which doesn't really feel like the stuff I'm interested in making. Arguably it could make that even more interesting in making but it would make me feel very out of my place. My style is more of presenting some events which unfold character's personality, then reward the player with the scene which was what I consider to be the 'romance' in first placee.