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I wanted to try Idle Quest for Epic Loot, but it asked me to login with a Google account. I don't know what the purpose of having a login for that is, but that's an immediate no from me and most other people looking to play something casually. Which is a shame, because it looked like a fun idea.

I also tried Airship Architect, and while it seems like there's a decent idea here the gameplay felt solved within 1 minute. It also kept telling me "You can't delete your last last balloon", but my gold got deducted anyways and it looked like no changes were made. I felt like there wasn't really much else to comment on as the gameplay felt really shallow.

Do you have any larger projects you have worked on? It looks like your library just consists of game jam games.

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Hello!

Thanks for trying some of my games.

Some games, like Idle quest for epic loot, are multiplayer, and I need to be able to distuingish between players (the save data is stored in the unity gaming cloud service to prevent local editing/hacking of save data), so they have their dungeon/inventory/heroes linked to that account, There are some other multiplayer games like Stargrid and Cardbound, those offer an anonymous login which just saves the data for a selected amount of time so players can try the game without account to see if they like it. I didn't do this for Idle quest for epic loot as it was for a gamejam and I kinda run out of time.

If you like the Idea of Airship Architect, it was also a gamejam game and a precursor to what stargrid turned out te be. Stargrid is my main game, it took some years of development. Idle Delver III is another game that's close to complete, all the others were shorter unfinished and sometimes gamejam projects

I hope this answers your questions :)