Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Very nice that you could make a game with your kids - and congrats to them, this is a very good jam game!

It is pretty fast to clear once you figure out the jump back mechanic, which is actually fine for a game that people will play a few minutes anyway. My main friction was the energy depleting very fast, even late in the game. This makes the jump mechanic even more central - so if I was to give feedback, I’d make the “Jump to station” icon stand out more. Maybe animate it when the bar is full, with a “press T / J” message over it, and I’d put it closer to the things the player looks at - the energy and the health bars. Perhaps even adding a short popup message over the ship, like “Alright, ready to jump!”.

Oh, and I loved the space ads!

Thank you for playing and the feedback.

The kids have been really enjoying helping us make games and it's been great watching how their skills have been developing.

Moving the "Jump to station" icon closer to the energy and the health is a really good idea.   We have a pulsing effect but didn't want to overdo it, so we gave it a delay and pausing between pulses.  We may get rid of the delay altogether to make it clearer to the player that it's ready.  

Thank you on the ads.  They were fun to design and they gave us a direction for some of the flavor text for the ship upgrades.