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(+2)

I played the web version and I'm not sure why, but my camera kept on flicking around, which made it very difficult to navigate. Maybe use different materials/color shades for climbable objects, so that the player doesn't get confused with what he can climb. You are able to walk on some objects and on others you can't, this slightly disrupts the game flow. Besides that, nice ambience and great level design :D!


Yeah there's a weird bug with 3D Godot web exports where the mouse will just randomly flick around sometimes, I have no clue why so I might have to look into that. Good point with the materials. I felt like it was fairly obvious what you could and couldn't walk on, but maybe I needed to communicate that better. Anyway, thanks for playing!