Yeah, you are right! Implementing an undo function has many benefits, it's a great idea! :D
Thank you for your feedback! <3
churrylus
Creator of
Recent community posts
I played the web version and I'm not sure why, but my camera kept on flicking around, which made it very difficult to navigate. Maybe use different materials/color shades for climbable objects, so that the player doesn't get confused with what he can climb. You are able to walk on some objects and on others you can't, this slightly disrupts the game flow. Besides that, nice ambience and great level design :D!
This game looks amazing but is a bit difficult to play!
I haven't made it past the boilar stage, looking at the screenshots there seems to be more content that I missed.
I filled the boilar with water around 3 times, but it said it needed more water, even though the tank was visually full. It's a little confusing and reminds me of old school point and click games, where sometimes the solution is clicking everywhere.
Interesting concept and fun puzzle solving when you get it right!
Definitely fits the theme and functions as a 2048-like-Game!
The sprites that indicate the numbers are quite hard to differentiate at times. This makes it difficult to analyse the grid as the player is required to take a closer look to choose a good move. This sadly disrupts the game flow quite a bit.
Besides that, the given grid options are a nice addition and the hud looks and feels great!
The music is awesome! (although it sadly doesn't loop)

