The latest release is on Steam - it's the full, 100% release, done-done (unless some Critical bug comes up).
Viewing post in Next build release?
1. Is 2022.3.62.28864 the "final-final" version?
2. You recommend playing the game in 1920x1080 resolution — but my monitor has a different resolution, and the window the game runs in cannot be resized by dragging the edges, and I cannot figure out how to switch the resolution from inside the game. That leads to the inventory to be partially off-screen, for example.
1. Yes, as noted by the Guys from Andromeda - this is the done-done version (unless some major critical bug that somehow went undiscovered surfaces)
2. The game resolution can not be changed. Has to be 1920x1080. So you would need to adjust your resolution on Windows down to 1920x1080 to avoid seeing what you're seeing (at least to play the game) - but can put it back after playing.
1. I did see them saying "this is the final-final version", but I did not see them specifying what "this" is, i.e. the version number of the final file. Thus, I'm asking what the version number is so I can see if I indeed have the correct file, or not. Because so far I am still encountering bugs (hopefully because of the resolution issue)
2. I have a widescreen monitor, and 1920x1080 on it really sucks. It would make way more sense for the game window to resize to 1920x1080, so it can display properly on ANY montor, but it looks like that's beyond the 2GFA.
Fair! I had thought it was in their latest update - that this was the "final" done-done version - however, glancing at it again - it does say - FINAL NOTES - We hope you’re just as excited as we are to see SpaceVenture finally reach this milestone. While the full release is a huge moment for us, we still have ideas and plans for future improvements, and we’re especially looking forward to continuing work on bringing the game to additional platforms.
So I am not sure if those improvements include supporting higher resolutions!
For the bugs, I'd test it in 1920x1080 and see if you still see it (I know you mentioned the inventory thing - but that was related to resolution), which I am 99.9999999% sure only supports 1920x1080 at the moment.
I didn't do any of the development (I just did a metric ton of testing) - but I suspect it has to do with the engine asset and how they had to upgrade to do what they wanted... and probably limited originally to 1920x1080 so they'd left it at that - focusing on just getting all the other bugs fixed - and worry about resolution after the game is completed. Just speculating, however.
I don't have a 4K monitor or anything - but just remembered, my screen resolution is 2715x1527 which is 1920x1080 upscaled and SpaceVenture has worked fine on it. So any upscale of 1920x1080 should work (again, no idea about 4K and all that... but if you do upscaling from 1920x1080, you might be able to play on a larger display that way...)
My 3440 x 1440 is definitely NOT 1920x1080 upscaled. I would be happy enough if they allowed to resize the WINDOW in which the game is running, so I could manually adjust the size to 1920x1080 — and that's the first thing I tried! — but noooooooo, the window is automatically set to full screen (see above) and CANNOT BE RESIDED through dragging.
The game itself (plot, scripting, acting, etc) is great. But coding sucks.