A happy new year to you!
I noticed that you mentioned something about implementing a “mod system” for the game — I’m curious: would it be akin to something like user-created plug-ins from a template? Or, something that directly overwrites / edits existing scripts?
Happy New Year!
The mod system is still a ways off, but I plan to add a dedicated section to the Extras main menu item. From there, you will be able to download a template you can use to create a mod (which will include instructions) & you will also be able to load mods into your game, view a list of all installed mods & toggle them on or off.