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(+1)

Thank you for the feedback!

I plan to add more check/save points and proper level resetting by version 0.3.

And yeah, going to try to do something about the box drop problem, too. Would you prefer the game to try to spawn the box behind you, or just fail to drop it more obviously? (I’m going to replace the Godot icon with a sprite that is more obviously facing left/right, too.)

(+1)

I think that having an indication that it could not drop would be fine, especially if the instructions mention that it requires a clear space, and you have a sprite showing the direction you are facing.