2/5 Stars - Nice art, but technically pretty bad (especialy for game dev)
The artwork itself is pretty nice. Unfortunately, the technical execution makes it very unpleasant to use in game dev (Unity) without significant additional work.
Major Issues: The pixel densities are inconsistent across different sprites, making it impossible to maintain coherence. It also causes issues when trying to use tiles in the tileset pallete. What should be a cohesive tileset ends up looking mismatched in-engine.
Several tiles for different transitions and such are simply not there, which forced me to create fill-in pieces myself.
The tiles lack proper padding, which caused visual glitches in Unity. I had to manually add padding to every tile sprite to fix this, which was again additional work.
The sprite sheet layout is also poorly organized in places for Unity’s multisprite system. The bounding boxes overlap in places, making you have to move them yourself.
Bottom Line: At this price point, I expected a production-ready asset pack. Instead, I got something that required a bunch of additional fixes before I could even start building my levels. I’d suggest saving yourself the headache and going somewhere elsewhere.

