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(+1)

I like the art style (just like many other devs here)! One thing I found a bit frustrating, though, is the rotated mirror with mouse control. It feels a bit unintuitive to me: when I want to shoot the ghost, I have to close the mirror or shoot blindly. While from a dev's perspective, I'm not sure if there's a better design that would still fit your concept, I wanted to share this as feedback :)

(+1)

I get what you are saying, I wanted people to shoot from memory (the ghosts are really slow). It is slightly hard to imagine where the reflection of the player is and where the reflection of the spirit is relating to that reflection. I think I’ll leave the mirror around for a few seconds in the complete version.