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(+1)

Excellent citadel management game. One suggestion I would have is to have the gobbos lock on to a cell instead of the girl in it, and only decide on their mood when they get there. With the current system, I might only have a split second time to move the girl from breeding to birthing before another gobbo is already approaching her, and if I do that while that happens the gobbo will lose mood. This happens again and again and the mood always stays on the yellow because of it. 

Otherwise, I had fun and looking forward to seeing more.

Is it possible to actually capture the cowlady? She pops up in the raid screen as a possibility, but I havent gotten her a single time.

Removing them when they are mid action isn't as damaging, the game is built around to compensate that. Yes, Cow lady is capturable in the demo. there is a chance that she spawns at the first town's second level.

My suggestion for getting cowlady is to upgrade the cage. She seems to always spawn when there are one or two other potential captives and your odds of getting any of them at all are low since she drives up the village's stats. So being able to bag multiple girls at once makes your odds of getting her way better.