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(+1)

Excellent citadel management game. One suggestion I would have is to have the gobbos lock on to a cell instead of the girl in it, and only decide on their mood when they get there. With the current system, I might only have a split second time to move the girl from breeding to birthing before another gobbo is already approaching her, and if I do that while that happens the gobbo will lose mood. This happens again and again and the mood always stays on the yellow because of it. 

Otherwise, I had fun and looking forward to seeing more.

Is it possible to actually capture the cowlady? She pops up in the raid screen as a possibility, but I havent gotten her a single time.

Removing them when they are mid action isn't as damaging, the game is built around to compensate that. Yes, Cow lady is capturable in the demo. there is a chance that she spawns at the first town's second level.