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(+1)

I liked the simplicity here :) The goal is clear, and the loop is fun, but I wish the towers had some explanation to them. And maybe the constant shooting sound could use some tweaking (tip: try the AudioStreamRandomizer in Godot).

Indeed towers currently lack any distinctive features so it is a bit confusing to say the least.
Also IIRC I did some pitch randomizing for shooting sound but it seems it is barely noticeable hmm.

Thank you for playing! :)