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Would've loved a options menu or volume slider. I like the roguelike element; and I feel like the difficulty of hitting the masks is very adequate! The slower bullet travel challenged me to actually predict my aim; also making me consider each bullet more. Good stuff!

As for the sound, we completely agree. Balancing was the most complicated step of the project, finding the right speed of the lanes, and shooting so that it wasn't too easy or too random was complicated and long ^^

Thanks for playing