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I didn’t find the gameplay that fun, but I can see the potential. maybe if you weren’t locked in a small room and instead it was a part of a larger survival game? (thought that would probably be out of the scope of this jam)

visually I really like this combination of lowpoly models and pixel art textures/sprites

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Thanks for the rating! I also wanted to ask if you read how to play? You need to take pills to get different endings!

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I did, yes, I just felt like I spent half the game standing around and waiting for something to happen :D I think if there was one other mechanic, for example if you were running away from something, or exploring a level looking for clues, and at the same time you had to look out for the monsters it would be a lot more engaging

edit: or a more realistic option given the time constraints, if there were just more things in the room to interact with

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I was thinking of adding a candle light maintenance mechanic, but I don't have enough experience to be able to complete all the mechanics I had in mind in 3 days. I could have done it, but I wanted people to see not only the visuals, but also a nice picture, and at least it would come out more or less right. Thanks for the criticism!