So uh I found a small bug, you can get a SECOND skee head if you try to use the dragon thingy on him (it also queues up the dialogue with the mage you get skee's head from originally) my guess is that the code is character-tied because you can't do it multiple times on the mage but doesn't deactivate after she goes away so it works on skee as well
The normal dialogue goes right after the wrong one, though so its not TOO much of an issue
it softlocks you later, forcing you to go back to day 25 to get all the items in day 34
my idea for a fix is expanding the shelf a bit and forcing any items that can't fit in there (out of view) and whenever the next day starts, check for a space to put the item in
or just add a check to remove all "wrong" items at the end of the day