I’m super happy you were able to make it to the river. That requires skill.
I was hoping the secret path in the river...
... was going to be a sweet aha moment.
It is hard to deliver those where it is both not frustrating and satisfying.
I'm grateful you playtested and that I can pay attention to what you say and make better gaming experiences.
I feel this kind of game would benefit for some in-game hints, for instance, the character could say something to grab your attention after x seconds or indicate that you are indeed on the right track.