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(1 edit)

I’m super happy you were able to make it to the river. That requires skill.

I was hoping the secret path in the river... Spoiler
... was going to be a sweet aha moment. It is hard to deliver those where it is both not frustrating and satisfying. I'm grateful you playtested and that I can pay attention to what you say and make better gaming experiences. I feel this kind of game would benefit for some in-game hints, for instance, the character could say something to grab your attention after x seconds or indicate that you are indeed on the right track.

Ohhh I see! That river "aha moment" is a really cool idea!