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(+1)

Quite a nice prototype! The graphics have a nice retro vibe and I really liked the music playing near the healing stations. The voice acting and the sounds for punching were also amazing, and punching in general was super fun and satisfying - I loved how fast you could swing by alternating buttons, and punching out doors never got old!

That said, it was hard to tell when an enemy was about to damage you at times, and hard to avoid said damage, so after a while I started just avoiding them. It was also hard to stay on the crab, and it took a very long time to come back if you fell off and respawned.

On the other hand, special props for actually having kill planes in death pits - you'd be surprised how many short prototypes missed that part and had you falling endlessly and having to quit the game. I managed to beat up the giant bee and the game said "Nice," so I guess that's the end? Either way, had a great time punching things while it lasted!

(+1)

DUDEUH Thank you! I'm actually surprised you beat the mystical giant bee and saw the "nice". I'm sad to say that indeed was the 5 minute crafts hot glue put together end of the game. BUT, it's really nice to know that you had a good time as I think that's probably the point of making games I think. The crab.. I don't wanna talk about the crab.. I feel the same way. I was like man this crab sucks but I'm a little limited on time and I think it might be better than an empty room. I think an empty room was the better option now. I'm still working on my combat skills and I defo agree the damage is a lil weird. Thank you for playing, also dope game btw.