Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The whole problem is the broken jumping mechanic. When I jump anywhere, my movement pattern randomly switches from walking to some kind of gliding motion, like a character moving across water. In this state, the jump button is disabled, and I can no longer progress through the level. On level 3, this happens right from the start, and I can't get over small ledges to get into the elevator. I was lucky once and was able to move normally at the beginning of the level, but then I jumped somewhere else and got stuck, unable to jump to move forward.

I don't know why this bug happens. No one else here seems to have complained about anything similar, so maybe it's just me. It's a shame, because I really like everything else in your game :С

I saw something very similar only when the game was running at a very low frame rate.

(+1)

Yeah, I encountered this the moment I tried jumping on level 1, the game runs ridiculously slow (~5 FPS) on my old Windows 8, I don't know what's causing the low framerate as the game isn't using much of my PC's resources.

Hey, what's your GPU by curiousity? There is a large Probe Lights texture that might be causing some vram bandwidth issues.

The game seems to be more CPU-bound, though. I got terrible framerates (sub-20 fps on map 3) on an old system with a slow CPU but fast GPU (GTX 1070), and more playable framerates on a thin client with low-end Intel Graphics.

It also seemed to make no difference on an old gaming laptop with both Intel and NVidia GPU. I tried both, and got the same framerates.

Sorry for late response! It's an NVIDIA GeForce GTX 750 Ti, quite old at this point