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Very cool mechanics of pulling the orb around and it is getting more energy. I didn't get it at first and tried to just shoot the enemies to the face, but then reread the description and tried again and it was way more fun to try to speed up the orb and hit the enemies from behind. I guess less obstacles on the level could be nice and less challenging for the start and maybe try to make roguelite metaprogression on top and I can easily see this being sold in Steam. All in all, a fun solid entry with a nice breakbeat soundtrack :D

Yeah, there's a fair bit of room for improvement there. When I entered this one, I felt less optimistic about whether this could be an actual game in the future. However, some of the ideas that you and other reviewers have given me have swayed me a bit, and so I may take some time in the near future to work on this a bit. Thanks for playing!