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(1 edit) (+1)

Very neat idea and very intuitive once you look at the tablet screen. Moving the gems around feels a little clumsy, but it's very tactile and feels deliberate. Would have appreciated some feedback for when I hit an enemy. Was hard to tell if I was missing my shots or if they just had more health.

Being able to assign gems to a default location on pickup like health or ammo would have been really helpful.

Also cool that you can straight up remove elements like sfx and music. Unsure if I would like it in a fully released game since it gives an advantage to removing music, but it got a chuckle out of me that I could get an extra bullet if I didn't mind silence.

Normal enemies are one shot, unfortunately they seem to have some hitbox issues, something I would like to fix in future updates. Don't worry, your aim is perfectly fine! Still, I'm glad you had fun, and found some novelty in the different ways you could alter your experience.