....Or maybe... just maybe... the game is supposed to be difficult and you have to test, mix, and match, to succeed. just like before... the game was WAY too easy before.
Ah yes, what deep insight, I should just be better and not get one-shotted on the first turn. No, I could just go use the meta tactics for getting 10k+ size immediately I came up with a long time ago, but that's boring.
I was going through the game with only a little bit of optimizing, not to mention getting more size isn't going to help the one-shot issue, but I wanted to see what a relatively fresh player would experience. It's horrible. You're forced to use exile cards if they happen to have primed explosives and can't use decks that retrieve from exile (at least I assume, card doesn't even say anything on it), it just so happens that fairy decks HATE having any other card types, they all draw fairies and rely on fairy cards for effects meaning other types cripple your ability to do fairy stuff.
There's also the dominant force shenanigans where they instantly delete 50 or so of your height at will, making your fight completely pointless in short order. Oh and poison too which is less effective and for some reason also does no damage unlike what the tooltip says.
Really, I just want to know what happened, sure the game was easy before but now it's just not fun, I'm going to be forced to rng my way to buying hp or just waiting for hp to build up while just sitting around doing side-quests and twiddling my thumbs after getting my height farming finished. Honestly not convinced you read my original comment fully, but at least it's an excuse to expand on my previous points.