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Nice work! It felt really good when things got rolling, though I never broke 20. I love that you get the enemy sights. My main issues were needing some texture on the rooftop so you know you’re moving and the initial hitches. If you have all your particles play on the title screen, they’ll compile so they won’t hitch later. Sometimes it takes extra shenanigans to get it work right.

I second having the music, which I really liked, continue after dying, which I did a lot. I 100% would love to see this with some upgrades, like brief post dash invincibility, leaving damage zones, decreasing the dash cooldown etc.

That grey blob of a rooftop is my biggest regret. 
So, i do have a particle cache script that should be firing them all off at launch, but it seems hit and miss. I know in Firefox it runs like crap, it ran better in edge and I did not test it in Chrome. Must work on it more for next time.

I'm glad people liked my amateur attempts at making music, i should have added a choice to loop. The only reason it is starting over is because there's 3 different sections to the song, and the initial menu one will loop until you hit start, then it will play the second and then continuously loop the third main section afterwards. I'll work on a toggle to just keep the main section playing.

Thanks for trying it out and the feedback, appreciate it!