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Lighthop?? :0

Jokes aside, I love the concept that everything is paused and you're the one who can unpause, you usually see the opposite. Also, a puzzle game in 5 days is a feat, especially considering the complexity of certain puzzles. I get the minimalism, but I do feel like the game lacks a bit of personality mostly on the visual side (and even audio, the music was great, but only when there was some playing). All around tho, I would describe it a good experience and congratulate you on submitting!

Thank you!

Yeah, most of the game is very barebones visually. The very first room gives a bit of a sense of the visual style I originally envisioned, but I didn't have time to decorate any other rooms - just making the game actually playable got me down to the wire. I already have a few changes lined up for a post-jam patch so ideally I'd try to do a visuals pass and add some proper decorations alongside that, but its been hard to muster the effort for it.