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I found the movement incredibly intuitive, loved how simple it was and the nice follow through of the animation - very smooth! as a fan of plump animals I was also endeared by the plump reindeer ofc :D
I found it a bit hard to read the instructions while i was playing the game so I missed some stuff, but overall it was quite obvious what to do so it wasn't too bad to skip some tut messages. Often obstacles spawned in the way of the pick up ring so it seemed unavoidable to lose some speed :< Good to see another bigger team give a 3D game a shot and have some time to do "luxury" things like that jiggly christmas tree :D nice job overall!

(+1)

We played with various placements for the tutorial messages around the screen, but ultimately it seemed like the action is so fast it really doesn't matter where we put it. We did what we could.  😅 I'm glad you had fun though and it was intuitive enough. When I play, I try to save up my Christmas magic to blast through the portals unscathed. I don't know if it's the best way, but it's the strategy that works for me. Thanks for playing!

Yeah I just couldnt read while the beat saber walls-and-mines-in-my-face-trauma was triggering :D I think there should probably just be a gap in gameplay while there is messages to read :)