Now that is an excellent point I didn't really think about. Initially this was supposed to be a slower paced shooter taking place in a network of metros (literally inspired by the Metro series). It was supposed to feature more puzzles and the ability to use stealth. However I didn't manage to get the AI to feel right and was running out of time, so decided to lean into the telekinesys as a combat tool.
I have a gif on the Discord server where I first showcased the TK ability and you can see both the player and enemies move much slower, there's weapon ADS, crouching and a much smaller jump height.
Anyway, I'm glad you did find it fun even if you're not into shooters. And thank you for the geniune feedback.