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Another  small thing i notice is that you can climb up the walls after the first time the rocks are introduce, and at that instance the guy calles you luma, but i hadn't yet had the conversatation where i introduced myself to him. cause i could get there before getting teh other conversation.
        Maybe keep a more close track of which places are accesible before or after others. 
        Also something that could be intresting for this is to have a system where it keeps track if certain events/triggers of dialogue have been checked to decide to show one or another line of dialogue (or maybe just be more cautious with the timings of dialouge)

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yea that's something I'm working on and need to pay more attention to it when designing the world, thanks for pointing it out.