I can see how with a bit of time spend polishing this it could be really satisfying and a neat quick time reation game! I liked the push and pull of when you give inputs vs when you let the lvl move the character. There is quite some hilarity potential with accidental inputs and good splat fx :D The character design is already so neat with the fishbowl head! I also felt like the different grounds and obstacles were more clearly visible than with some of the more visually refined games in this jam, which helps so much if you only have a split second to react! def keep that lvl of clarity for the visuals :)!! gj!