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(1 edit) (+1)

thanks for playing! i wanted to minimize the number of puzzles as much as possible, given how large it is even at its current state. more or less every puzzle proves at least one edge case.

i didn’t want the editor to interfere with the puzzle at all, i.e. to not have any implications about potential solutions. and i especially didn’t want anyone to think something might happen by drawing all the lines in the right spots, so i intentionally didn’t include grid snapping.

that grid snapping being not included and clearly being themed as an 'outside of game' mechanic with the colors does make sense, it's just visually less satisfying with imperfectly made lines lol, i dunno I guess I also wished I didn't think so much that 'aligned to grid' could potentially mean something else, but that is a good reason...

woah icely