just recorded video of this, legendary fangame
was kind of shocked the final level did not have triangular player or other things (or a final 'all object types' object lol)
shkae i nneeed helllp
dooorrsshh cranberry not count as DOL even though it's the leftmost in the list in the level :walcfrogskull:
also it would have been hillllarious if one of the cranberry/olive was sssomehow a dot sprite so it could qualify in a completely difrnet mmeaning :frog:
your frend,
fofo(frog)
remembered one thing I forgot to reply about, the abruptness of the ending is not unknown and is very much in theme, since reality is often abrupt and being hit by things you don't know and could not have easily predicted. From a literary perspective there are small ties lying around, and lots of details that tie together for thematic purposes.
There's a bunch of people who have mentioned being inspired enough to think up of potential extensions and sequel ideas, and while I already have quite a large picture of everything, it would be cool to adapt them somehow as side stories to make the world feel more expansive too :p
hey, thank you for the big comment :)
- The actual discord didn't look exactly like this in 2016 so it didn't feel right to give it the same name.
- Thinking of doing sequel hooks to clarify certain things.
- It may require a much larger game to 'give time' for that and I'm not sure that it would be easy to give an experience of 'trusting' a person even with 1-2 hours of ingame.
- The "apparently wasn’t even fazed by it" is a more realistic corollary to IRL situations in my opinion, both including my own deeply personal experience with this and watching/experiencing others' stories who are still able to move on, and if you're more resilient it would make it seem like what happened wasn't exceptionally bad, and you can file it away as an exception. It's only when you may lose the rest of the will and goal of life that it hits you again. I would find it offputting if someone suggested that if "I was not visibly affected by [something]" that it means it was somehow trivial or less harmful. For me it probably directly relates to my slower content creation and will to live to be honest.
- Dang the itch.io app I wasn't really thinking of, will mention that
- I did that in the postgame since account-switching is not part of the final puzzle
- Those images are for an easter egg you missed (it's pretty obscure). The Slack interface one is used in the Library but the image was actually broken for a while :frog:
that grid snapping being not included and clearly being themed as an 'outside of game' mechanic with the colors does make sense, it's just visually less satisfying with imperfectly made lines lol, i dunno I guess I also wished I didn't think so much that 'aligned to grid' could potentially mean something else, but that is a good reason...
i think i did every puzzle but the last at the momnt but it was satisfying getting the rule after 7-9 and such, but I somewhat wished there were more examples, I thought the rule could be "ybatrfg fvqr" be "ahzore bs fvqrf" /
"yriry ahzore zrnaf fbzrguvat" be "arrqf gb frr guvf znal oyhr qbgf" be "gbgny nern pbhagre pna or vairegrq vs bhgfvqr gur ybbc"
ultimately it was a nice rule and pretty fun :) love the drawing too, though i felt it could snap to grid...I feel the need to say that the reason there are comments here despite the game being currently not public is because the CC rules specifically tell you to publish it in this pseudo-unlisted state, but you can clearly still find the game through searches/community profile, and because I have an audience already random people are here :frog:
If the hints already provided don't help, use the ROT13 cipher on the encrypted text (I have a decoder here icely.neocities.org/rot13_and_decoder_tool ) for.
Effectively the problems are:
- What is "Voidshell"? - Where could info about the firerate be that isn't in an obvious place? - What is going on with the 4 users in the archive?
Hints for the answers are:- Qrpelcgvba gbby. - Bcra gur .jeq svyr. - Ybbx va gur ebyrcynl pung sbe erfvqhrf bs jung vf unccravat orgjrra gur 4 hfref, naq nyfb vs lbh erpbtavmr n hfreanzr bs bar bs gur sbhe hfref va gur pung bs Qvfpbapbeqvn Fhccbeg.
you definitely, absolutely did not look at every profile picture you had access to, I don't completely regret having 'dumb for trying to find a user that would have long changed names by now' in that text bubble :p
That being said, thank you anyway, since the hints in that section weren't really sufficient and outright skipped the part of finding it :frog: I have updated with this change as well as better memory-foreshadowing for the moment. (if you are past the hint step, it basically says the user is not in the users list, and that you should look in #welcome)

To celebrate the poke all toads editor I made a level :icelytoad:
download: https://mega.nz/file/Y6VQUR6T#rqWt6O8J9IsbpQo71eFBruaetyjtH7vU_6l4Z0OBKNk
(load with https://la-fafafa.itch.io/poke-all-toads-level-editor-for-demo pass toadarchitect)
now I hope itchio does not eat this message :frog:
Gur hygvzngr wbxr bs guvf tnzr (zl vagrag) vf gung gur pbqr qvfgvathvfurf gur ivfhny fglyr punenpgrevfgvpf bs gur "pba" lbh qebc, juvpu zrnaf lbh pna tb gb bgure jrofvgr gnof naq qent gur grkg gb trg vasvavgr (va n 'yrtvg' jnl) yby.
nyfb V ernyyl ernyyl nccerpvngr lbhe pbzzragf ba zl tnzrf sbe fb ybat ogj <3 nyjnlf ernyyl tbbq srrqonpx naq npxabjyrqtrzrag bs gur pbby fghss va vg :)