Surprisingly fun shmup for one with shop system! Really ambitious too! It took me a while to get used to how the game works though.
That said, WOW, the ship inertia is REALLY aggressive in this game. I’m used to arcade shmups where there’s no ship inertia, and Western shmups typically don’t have, like, a lot of ship inertia. I think the ship inertia should be reduced or make acceleration faster.
I constantly ran out of energy at early and late game.
I think if I seriously considered going for scrap counterstop, I’d go for a:
- Main weapon: shotgun
- Sub-shot: quick shot
- Third shot: rocket setup since the rocket shot is super duper good due to splash damage.