Current Version Bugs and Issues:
Bugs:
1. Regarding the "red screen" issue, as I mentioned before, it's a UE (Unreal Engine) problem. Using DX11 mode reduces this issue. If the player is using a 50X0 graphics card, set "Anti-Anisotropic Filtering" to application-controlled in the settings, or disable it completely. This issue appears in global illumination and bloom settings...
2. The following clipping issues need to be resolved:
If a woman's belly is too large, hugging or using the "wheelbarrow position" or "hugging position" will cause abdominal clipping. Try changing positions or simply refuse certain interactions. Excessively large male testicles can also cause clipping. Occasionally, NPCs will have overly exaggerated expressions leading to facial deformation. The issue of ejaculation effects appearing on the back of the head during oral sex still persists.
3. Chatty NPCs repeatedly ask questions and bring up topics during intercourse.
4. Optimize the game; memory usage should be kept under 6GB. This is not for mobile phones and tablets, but for game stability.
5. The abdominal size in cutscenes such as the bathroom scene seems inconsistent with the standing posture size...? I don't know if this is a specific case.
Recommended Changes and Adjustments (Technically Easy to Implement):
1. Give NPCs clothes with different color schemes (hue adjustment is sufficient) and some unique clothing.You can set the NPCs' preferred colors, leaning towards clothing that matches their personality and color scheme.
2. Change the standing posture when the abdomen is too large, and change to a more difficult posture when it's extremely large, otherwise it looks very strange. (This is to prepare for 10000CC later.)
3. Add NPC background and occupation descriptions, and add "part-time jobs" for NPCs with occupations (only helping with some work on the farm outside of their main job, such as salesclerks and students).
4. Change the time-of-day lighting effects, adding distinctions between daytime, afternoon, and nighttime, and adding different weather effects (e.g., a heavy rainstorm).
Different weather conditions will affect the appearance rate of NPCs, so be prepared for the appearance of dragons, sharks, and other creatures.
Furry creatures dislike heavy rain.
I imagine that in the final version of the game, there won't be dozens of NPCs standing around in the park basking in the sun for hours...
5. The player can choose to take a shower once a day in the bathroom under "ACT"... (This will trigger a scene where a female NPC requests intercourse in the bathroom.)
6. The protagonist will be forced to go home or sleep nearby at 11 PM.Similarly, by adding work schedule changes to some NPCs (see reference 3), players will not be able to find them in locations such as parks and public restrooms during their working hours. (This excludes situations like skipping school or being on field assignments.) Since the mother and sister can "disappear for a day," the same applies to other NPCs.
