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You know what pairs well with this? After Death Guide! Why? because it has a more robust soul generation system, however it's weakness is a lack of definition for how you encounter a soul. However, that is where this game comes in! I will be using both for such reason, thank you for this!

That’s really kind of you, thank you!
I love that pairing idea — Dead Man’s Errand is very much about the moment of encounter, so it’s great to hear it slots neatly alongside a deeper soul-generation system. Really glad you’re getting use out of it.