Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I got 214, which I can't tell if it's good or bad. I like how the rocks split into multiple when they're hit. It surprised me the first time and is a nice touch. The controls feel smooth and suitably floaty for a space game. The markers showing the asteroid direction were a nice touch, but it would've been nice to have it show only the ones heading for the space station or the direction that they were heading (as a lot of them weren't a major threat anymore). Great job overall!

(+1)

Good idea for solving the marker crowding. OTOH, If there are a swarm off screen, I like to know not to steer debris toward them.

You can adjust map marker sizes with the mystery slider I forgot to re-label in settings.

You can tell if 214 is good or not by checking the leaderboard, or my demo. It's evolving.