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There doesn’t seem to be a retry button anywhere. Does that mean you didn’t expect players to want to stick with it long enough to win? When making a Foddian adventure like this, it’s important to give fairly quick retry time! And “refresh the page, thus redownloading the entire game” doesn’t give that. I did eventually fight through that, the forced keyboard+mouse controls, and the very Default Movement mechanics to get out.

Fair enough, I will add in retry buttons. All of the bad things about this game are either an artistic choice or a demonstration of my incompetence, so I could say that the lack of retry buttons was on purpose  (It wasn't)  But seriously, it is refreshing to see someone critical of the game.